Shien's Sleeves rigging tutorial

View previous topic View next topic Go down

Shien's Sleeves rigging tutorial

Post  MistressIshin on Wed Nov 17, 2010 3:48 am

Hello guys and welcome to my first tutorial regarding sleeves rigging.

Since some members requested about sleeve rigging tutorial, well here it is guys, sorry it took long for me to create this, because I'm twice as busy now at school

So this is my own method of sleeve rigging, this is sure as hell as easy and you can do this for 5 minutes once you've memorized the steps. If there are some wrong method or some steps that'll be more easier on what I'm gonna show you, kindly post it in this thread and I'll be gladly edit this time to time since I'm gonna show you sleeve rigging that is easy for me, also, if you have a bone assigning experience. then this is a piece of cake for you

programs needed: Milkshape 3d, half life model viewer, HLmodel compiler/decompiler

here we go.




Okay first, grab the model that you wanted to rig some sleeves, in this case I'll be using an MP7



next, look for a weapon with sleeves, I'll be using this mw2 p90




Now. Open your MS3D and decompile those models using kratisto's half life model decompiler or any half life model decompiler you have


and then after decompiling, import and try to look for the hand reference of the weapon you want to have sleeves, remember to include the skeletons.



next, look for the decompiled mw2 weapon model and look for the sleeves, once you've done that import the sleeves but this time, uncheck the skeleton checkbox since were gonna assign them to a new bone, some sleeves will be oversized/undersize or out of place. so you may need to rescale them or reposition



after repositioning:



then I want you guys to pull back the sleeves a little bit. you can do that by selecting the group of sleeves.

Once you've done that, we'll be assigning the sleeves to the new bones. I prefer to rig sleeves on css hands since it's alot easier. now to assign them, you have to look for the skeleton of the forearm. go to the joints area ( located at the upper right ) and look for the bones of the forearms since the sleeves are located to the forearms. Once you've found them, Manually select one of the sleeves and then assign them, In this case the forearm joint is named L_forearm which of course, the left forearm. manually select the sleeve facing the that forearm then assign it on L_forearm(Do this on the other sleeves but look for the R_forearm which stands for right forearm)







If you're having a problem looking for the fore arm, try to select the joints one by one and click select assign since it shows what is the area of that joint. if you managed to found the joint where the forearm is located, proceed to the next step

once the sleeves are in their respective joints, reposition the sleeves to the hand.




okay so far so good, once they are again in the perfect position. I want you guys to go to the groups>then delete the V_hands, this will remove the hand reference, after that export your sleeve model on the folder of the weapon that you wanted to have sleeve and export it as a half life smd reference, I use the word sleeve so it would be saved as sleeve.smd whenever I export a sleeve model




the last thing you'll do is edit your QC file, add this line so the sleeves will be added



then look for the texture of that sleeves and copy it in the folder of the weapon you're working on and finally compile it.


and if you've followed the steps correctly, voila! a sleeved weapon model



just change the hand texture to an MW2 hand texture as a finishing touch



If you have any questions/clarifications kindly pm me or message me on my facebook ad.

Special thanks to domar for giving me an idea about rigging sleeves.


anyway if the pictures are unclear. click on these steps


step1
step2
step3
step4
step5
step6
step7
step8
step9
avatar
MistressIshin
Staff Sergeant
Staff Sergeant

Posts : 165
Points : 177
Join date : 2010-08-21
Age : 28
Location : Japan , Yokosuka

View user profile http://ishin_doll@yahoo.com.ph

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  Domar251 on Wed Nov 17, 2010 4:24 am

you can put any name if you want in "$body "ishin" "ishin"

remember you must separate the .smd files or else it wont work

did you followed the TUT(tutorial) that i made?

avatar
Domar251
Lieutenant General
Lieutenant General

Posts : 1716
Points : 1920
Join date : 2010-09-04
Age : 20
Location : Quezon City, Libis ( Eastwood City ) Philippines

View user profile http://www.youtube.com/Domar251

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  [N]e[0]n on Wed Nov 17, 2010 11:41 am

Good job! Wink
avatar
[N]e[0]n
Sergeant Major
Sergeant Major

Posts : 488
Points : 478
Join date : 2010-03-24
Age : 20
Location : Serbia\Belgrade

View user profile http://www.fapstudios.tk

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  Oldsnake on Wed Nov 17, 2010 11:47 am

Good work ;];]
avatar
Oldsnake
Sergeant First Class
Sergeant First Class

Posts : 205
Points : 311
Join date : 2010-06-07
Age : 21
Location : Poland Ruda Slaska

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  XFiAudigy on Wed Nov 17, 2010 3:12 pm

domar wrote:you can put any name if you want in "$body "ishin" "ishin"

remember you must separate the .smd files or else it wont work

did you followed the TUT(tutorial) that i made?

summary: rip sleeves, assign to forearms position, reposition n compile , there, so simple, still, thx to ishin for this long tut, GJ' Ishin
avatar
XFiAudigy
Sergeant
Sergeant

Posts : 148
Points : 157
Join date : 2010-06-29
Age : 22

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  MistressIshin on Wed Nov 17, 2010 11:43 pm

thanks guys, and for the advance users, it's simply import>reposition/rescale>assign>compile and done
avatar
MistressIshin
Staff Sergeant
Staff Sergeant

Posts : 165
Points : 177
Join date : 2010-08-21
Age : 28
Location : Japan , Yokosuka

View user profile http://ishin_doll@yahoo.com.ph

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  STATIK on Thu Nov 18, 2010 5:52 am

like everyone said, this tutorial is awesome!
but how to add watch or gps?
thanks..
avatar
STATIK
Private First Class
Private First Class

Posts : 37
Points : 39
Join date : 2010-09-15
Location : Johor, Malaysia

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  MistressIshin on Thu Nov 18, 2010 6:07 am

STATIK wrote:like everyone said, this tutorial is awesome!
but how to add watch or gps?
thanks..

that gps stuff is already in an mw2 sleeve,

if you want to add other gps model on a sleeve/hand reference, all you do is import that gps model reference, position it, assign to the forearm joint and compile

import gps>position/rescale gps>assign to joint>compile
avatar
MistressIshin
Staff Sergeant
Staff Sergeant

Posts : 165
Points : 177
Join date : 2010-08-21
Age : 28
Location : Japan , Yokosuka

View user profile http://ishin_doll@yahoo.com.ph

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  Domar251 on Thu Nov 18, 2010 6:08 am

STATIK wrote:like everyone said, this tutorial is awesome!
but how to add watch or gps?
thanks..
JUST LIKE SLEEVES OR ATTACHMENTS
avatar
Domar251
Lieutenant General
Lieutenant General

Posts : 1716
Points : 1920
Join date : 2010-09-04
Age : 20
Location : Quezon City, Libis ( Eastwood City ) Philippines

View user profile http://www.youtube.com/Domar251

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  STATIK on Sat Nov 20, 2010 3:46 am

thanks, i see that
can you teach me how to reposition the smd file?
i don't understand that x,y,z button in move section
as this is my first time using milkshake app..
for advance mean, i can't move the file up-down..
avatar
STATIK
Private First Class
Private First Class

Posts : 37
Points : 39
Join date : 2010-09-15
Location : Johor, Malaysia

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  Domar251 on Sat Nov 20, 2010 3:59 am

STATIK wrote:thanks, i see that
can you teach me how to reposition the smd file?
i don't understand that x,y,z button in move section
as this is my first time using milkshake app..
for advance mean, i can't move the file up-down..


Z- forward and backward
Y-up and down
X-left and right
avatar
Domar251
Lieutenant General
Lieutenant General

Posts : 1716
Points : 1920
Join date : 2010-09-04
Age : 20
Location : Quezon City, Libis ( Eastwood City ) Philippines

View user profile http://www.youtube.com/Domar251

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  STATIK on Mon Nov 22, 2010 1:34 am

when i import sleeve smd, i see both hand are there..
how to separate them?
once again, how to assign sleeve if i use cscz hand?
thank you so much!
hope this is my last question..
hoho

Razz
avatar
STATIK
Private First Class
Private First Class

Posts : 37
Points : 39
Join date : 2010-09-15
Location : Johor, Malaysia

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  [PYROCOR3D]jellypanini on Tue Nov 23, 2010 1:46 am

oldest version of MS3D?
avatar
[PYROCOR3D]jellypanini
Corporal
Corporal

Posts : 54
Points : 70
Join date : 2010-09-16
Age : 19
Location : Bandung , Indonesia

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  XFiAudigy on Tue Nov 23, 2010 8:29 am

STATIK wrote:when i import sleeve smd, i see both hand are there..
how to separate them?
once again, how to assign sleeve if i use cscz hand?
thank you so much!
hope this is my last question..
hoho

Razz
its the same thing, except u have to look for the bone which leads the hand only, not the gloves n fingers
avatar
XFiAudigy
Sergeant
Sergeant

Posts : 148
Points : 157
Join date : 2010-06-29
Age : 22

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  I.P. Freely on Tue Dec 21, 2010 5:58 pm

i have problems with selecting, rotating and repositioning the sleeves please can you explain me how to manually select only ONE of the sleeves


Last edited by West Ghost on Wed Dec 22, 2010 6:30 am; edited 1 time in total
avatar
I.P. Freely
Sergeant Major
Sergeant Major

Posts : 359
Points : 356
Join date : 2010-11-04
Age : 21
Location : buenos aires, Argentina

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  Pr147258 on Tue Dec 21, 2010 6:06 pm

thx babe :]
no offense shin :]
avatar
Pr147258
Brigadier General
Brigadier General

Posts : 1219
Points : 1441
Join date : 2010-07-19
Age : 26
Location : London,Uk

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  dobata48 on Tue Apr 05, 2011 10:53 am

Jood gob
this help me for make skins
avatar
dobata48
Sergeant First Class
Sergeant First Class

Posts : 249
Points : 323
Join date : 2010-09-27
Age : 22
Location : Bulgaria/Dobrich

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  halokitty4 on Wed Jan 02, 2013 4:34 am

i don't finded HL model compiler/decompiler anyone know a link for download?
avatar
halokitty4
Private First Class
Private First Class

Posts : 25
Points : 15
Join date : 2012-12-08
Age : 20
Location : SPAIN

View user profile

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  RAFAEL on Wed Jan 02, 2013 4:55 am

halokitty4 wrote:i don't finded HL model compiler/decompiler anyone know a link for download?
hmmmmmm,the milkshape have the compiler/decompiler
to decompile,go in tools,and follow the screenshot:

click on the kratistos'......decompiler:
and follow the screenshot again:

just it.
-----------------------------------------------------------------------------
to compile,follow the screenshot:

after click in "compile qc file",will open a window,you have to chose the path to the .qc file.
just it
i hope you understand. Very Happy
avatar
RAFAEL
Brigadier General
Brigadier General

Posts : 1277
Points : 1351
Join date : 2011-07-14
Age : 23
Location : Brazil

View user profile http://rgggames.blogspot.com

Back to top Go down

Re: Shien's Sleeves rigging tutorial

Post  Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top

- Similar topics

 
Permissions in this forum:
You cannot reply to topics in this forum